Howdy Video games has introduced the total listing of No Man’s Sky replace 4.06 patch notes on your viewing pleasure, which as soon as once more comes with one other spherical of bug fixes for the sport. Learn up on the newest No Man’s Sky patch notes under.
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Bug fixes
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- Story summaries for the assorted NPC base specialists have been added to the Collected Information web page of the knowledge portal.
- Plaque interactions will now not loop again to the primary piece of historical past for that planet’s race after finishing each interplay.
- Deserted constructing interactions will now not loop again to the start of the primary story after finishing each interplay.
- Fastened a problem that would trigger some journey milestone steering missions to develop into caught in a loop.
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- Gamers becoming a member of a buddy’s recreation immediately from the frontend however with no legitimate save slot will now have the choice to customize their problem settings.
- Fastened a problem that would trigger all planetary Drop Pod missions in the identical system to finish when loading a save the place one had been just lately accomplished.
- Fastened quite a few points that would trigger the shortcut button to take gamers on to a newly unlocked information entry to fail to work appropriately.
- Fastened a problem that clamped the craftable quantity for an merchandise on the measurement of its present stack – crafting quantities can now be adjusted as much as the present free stock house.
- Fastened a problem that would trigger the shortcut button to take gamers on to a newly found mineral/plant/creature to fail to work appropriately.
- The defend energy, hull energy, and fight manoeuvrability of hostile starships now scales appropriately with the house fight problem setting.
- The non-functional companion summoning choices have been faraway from the starship Fast Menu.
- Fastened a problem that would trigger the Stasis Machine and the Fusion Ignitor crafting steps to spill past the sides of the display.
- Fastened a collision subject affecting some Alloy door elements.
- Fastened a problem that triggered the residing frigate “Feed” choices to seem when speaking to plain frigate captains aboard your freighter.
- Fastened a problem that triggered the non-functional expertise warning to be displayed twice for blocked slots.
- Fastened a problem that would seem to current the freighter stock as legitimate when no freighter was owned.
- Fastened a problem that triggered invalid textual content to seem in some journey milestone steering missions.
- Fastened a problem that triggered unpurchaseable slots to flash as chosen regardless of the ship or multi-tool in query having reached the max stock measurement for its class.
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- Fastened a uncommon subject that would trigger invalid objects to be awarded from derelict freighter containers.
- Fastened a problem that would trigger the fallacious stock to be elevated when unlocking new slots.
- Fastened quite a few points that would trigger inventories to be scaled or scroll incorrectly.
- Fastened a problem that would permit gamers to work together with hidden stock objects whereas utilizing the expanded stock.
- Fastened a uncommon subject that would go away some Multi-Instruments with unremovable damaged expertise after that expertise was repaired.
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- The Dwelling Ship now makes use of the proper stock labels.
- Fastened a problem that would trigger invalid textual content to seem in varied mission data fields when a number of Planetary Drop Pod missions had been lively on the similar time.
- Fastened a problem that triggered some UI parts to overlap the underside of the stock display.
- Fastened quite a few points that would trigger stock numbers to spill outdoors of their icon specifically languages.
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- Fastened stock readability points triggered the background to be too clear in VR.
- Fastened quite a few particle flickering points in VR.
- Fastened quite a few visible glitches that would happen whereas utilizing the Look Modifier.
- Fastened quite a few rendering points affecting Oculus/Meta VR headsets.
- Fastened a PC-only subject that would trigger community settings to be unavailable with out clarification.
- Fastened quite a few reminiscence points associated to FSR 2.
- The visible high quality of FSR 2’s Extremely Efficiency mode has been elevated.
- Fastened quite a few multiplayer recreation invite points that affected Xbox platforms.
- Fastened a problem that would scramble data vital to modders.
- Fastened a crash associated to taking part in customized ByteBeat tracks.
- Fastened a uncommon cling that would happen when summoning the House Anomaly utilizing a hotkey.
[Source – No Man’s Sky Patch Notes via Hello Games]