God of Warfare Ragnarok actually pushes the PS4 to its limits, and offers us a mere glimpse of what’s attainable on PlayStation 5. The 9 Realms, sprinkled in all of their wondrous magic are an actual deal with to discover, not simply by way of their intricate degree design that compel you to enterprise off the crushed path, however visually, too. It’d be remiss of us to solely praise the visible constancy of the realms, although, as Kratos, Atreus, Mimir and the colourful forged of characters that be part of them alongside the way in which all equally look spectacular, too.
To actually spotlight simply how far Sony Santa Monica Studios have gone in bringing God of Warfare Ragnarok’s world and characters to life, we’ve put collectively this listing of unimaginable, tiny particulars you’d in all probability miss should you didn’t take the time to essentially go looking for them. So, with out additional ado, let’s dive into it.
Kratos’ Scratchy Beard

The screenshot above is from the very first cutscene in God of Warfare Ragnarok, and it actually goes to showcase simply how stunning and intricately detailed the character fashions for Kratos and Atreus are.
Nevertheless it’s the God of Warfare himself that we’re centered on right here, and it’s all about that large bushy beard of his. Throughout this cutscene, it’s attainable to make out the person hairs that make up Kratos’ beard, and you may even see the variation in shade, with some greys coming via.
However what’s significantly spectacular about Kratos’ beard is simply how scratchy it seems. That may sound weird, however bearded individuals — or those that identical to stroking individuals’s beards (we’re not right here to evaluate) — will know what I imply. The wiry, wrinkled look of Kratos’ facial hair seems like its dry, weathered, and has that oddly satisfying scratchy really feel to it.
The opening cutscene additionally offers us another insane particulars. Simply have a look at his fingernails! You’ll be able to actually make out the crescents on the backside of the nail. Very spectacular certainly.
The Grain of the Wooden of the Leviathan Axe Deal with

The Leviathan Axe is Kratos’ trusty, frost-imbued weapon, and it definitely seems the half in God of Warfare Ragnarok. Full with intricate detailing on the deadly steel blade itself, it’s truly the wood deal with or ‘stem’ of the axe that’s so spectacular in our eyes.
Have a look at the very prime of the axe, above the blade and also you’ll see the tough edge, the graining of the wooden, and even little dents and notches in it. Additional down the ‘stem’ you may see the grain within the wooden, and even some little scratches and scuffs of wear and tear and tear. Is anybody actually going to note if all these tiny marks weren’t there? In all probability not, but it surely goes to point out Sony Santa Monica’s dedication to bringing their uncompromised imaginative and prescient for Ragnarok to our screens.
Bugs Scuttling on Partitions

I’m not going to lie, I used to be adamant these glowing, colourful bugs had some kind of gameplay use. I imply, have a look at them, they’re large, colourful and demand your consideration. They scuttle round on partitions, offering a suitably creepy and dank vibe to caverns and different darkish and dingy corners of the 9 Realms.
Alas, regardless of killing all 10 of the little blighters within the first space I encountered them, that they had no use in any way. I not less than anticipated well being or rage pickups however nope, nothing.
The truth that Santa Monica has even considered including these massive, detailed critters to the creepy crannies of the 9 Realms simply goes to point out their dedication to bringing the world of God of Warfare Ragnarok to life. It provides that extra, skin-crawling element to those elements of the world and helps immerse you throughout the world. These aren’t pristine caves Kratos is exploring. These have been largely untouched by people, left for nature to takeover, and that’s precisely the texture that these bugs carry to the desk.
Floating Particles

Sadly, this can be a element that’s fairly tough to seize on a screenshot because it’s so tiny and complex, but it surely actually does add a way of magic and surprise to the 9 Realms you’ll be exploring. In most locations you discover, when the lighting hits good, you’ll see particles hanging lazily within the air, glowing or shimmering as mild refracts off them.
The particles seem to differ relying on the place you go. Within the jungle-y space of Vanaheim’s southern areas, you’ll see fireflies floating round vegetation. In musty, previous caves, you’ll see mud particles floating round.
It’s a extremely tiny element, but it surely’s one that basically does assist to raise the world and add a bit little bit of ambiance to your journey. There are few video games whose environments look fairly as polished and lavishly detailed as God of Warfare Ragnarok, and these definitely assist add to that.
Animals within the Timber

Extra evident in some realms than others, but it surely turns into very clear from simply observing Kratos’ environment that he’s not alone. No, no it’s not enemies baying for Kratos’ blood, however varied wildlife screeching in timber, scuttling round, or retreating from a tree department as you wander previous.
Simply look within the screenshot above and you may see some mystical creature chilling within the prime right-hand department. These creatures could be seen scuttling up tree trunks as you method, whereas birds take to the skies or perch in timber naturally. It’s simply one other occasion of Sony Santa Monica spending the time to make the realms really feel lived in as in the event that they’d proceed to stay and breathe after Kratos had departed to discover one other far stretch of this magical world. In an period the place recreation environments can really feel so devoid and lifeless (we’re taking a look at you, Gotham Knights), it’s a refreshing change to discover worlds that really feel so lovingly crafted to be teeming with life.
Atreus’ Tattoos and Their Meanings

We’ve already received an entire explainer on Atreus’ tattoos and what they imply, however we predict they’re such a neat little ‘Easter Egg’ so to talk that we’d embody them.
You see, it’s not simply how intricately detailed and clear the tattoos are themselves, however what they really imply. As famous in our explainer, these tattoos are written in Elder Futhark, or Outdated Futhark, which is a Scandinavian runic textual content. Atreus has three of those tattoos, one on his neck — proven within the screenshot above — one on his proper arm, and one on the again of his hand.
These roughly translate as ‘regular thoughts’ or ‘calm thoughts’ on his neck, ‘fortune to strike’ or ‘fortunate shot’ on his proper arm, and ‘fast hand’ on the again of his hand. They’re all nods to Atreus’ prowess with the bow, and whilst you might go the entire recreation with out understanding what they imply, and even noticing them, they’re a very nice, little element that provides to the Nordic vibe of the duo’s journey, and naturally, Atreus’ background throughout the Norse setting.
Kratos’ Wrinkly Elbow Pores and skin & Chaos Blade Chain Marks

Look, don’t ask us how we even managed to identify this, however we did and it’s superior! In sure cutscenes, the place the digital camera pans round Kratos, it’s truly attainable to make out the wrinkles within the pores and skin on his elbow. He could be the God of Warfare, however he has the identical bizarre elbow pores and skin as you and me! Doesn’t that make you are feeling higher about your self?
Nevertheless it’s not simply that. If you happen to look a bit nearer, additional down his arm, you may truly make out the imprint of the Chaos Blades’ chain that’s been wrapped round his forearm for thus lengthy. It’s a neat little element, one that basically hammers house simply how a lot toil Kratos’ physique takes, not simply from enemies, however from having to lug all of this gear round with him!
Snow Disruption

Simply have a look at how wonderful this snow is! I went wandering round Kratos and Atreus’ hut as quickly as I might and pointed the digital camera down, appreciating how realistically the snow is disrupted by a personality shifting via it. The 2 separate trails for every foot, the way in which chunks of the stuff could be seen, evidently displaced across the sides. The best way it piles up, and the way in which you may nearly really feel the snow via your display simply by taking a look at it. It’s fairly spectacular.
It’s not simply Kratos and Atreus that trigger this to occur. Each character or object that interacts with the snow causes this reasonable disruption on its floor. Even the way in which you may see the odd particle glowing within the mild — actually unbelievable stuff. Snow in video games has simply reached a brand new pinnacle of visible constancy — we’re actually residing within the renaissance interval of online game visuals, women and gents.
Mealtimes at Sindri’s Home

Kratos and Atreus do lots of exploring and journey in God of Warfare Ragnarok. They’ll enterprise into some realm, slay a ton of baddies and beasties, seize a load of loot, and uncover some revelatory discovery that sends them hurtling to the opposite aspect of the 9 Realms.
However identical to you and I, Kratos and Atreus want time to decompress. To gasoline up for no matter’s lurking across the subsequent nook for them. In addition they have to return to Sindri’s home to debate their findings with the duo of grasp crafters, and Tyr, too.
Reasonably than have a generic cutscene the place all of the characters awkwardly stand round in a circle barking issues at each other, Sony Santa Monica as a substitute managed to craft these superbly intimate moments, the place the entire gang sits across the desk, enjoys a hearty meal, and descriptions their subsequent steps.
So what? I hear you ask. So simply have a look at the animations of the characters consuming! I supply up in response. Every character seems so pure holding bowls and cutlery, chewing meals realistically. Gone are the occasions of awkward dinnertime animations, long-lived prolonged cutscenes of characters consuming!
These moments of calm are so delicately positioned in between hectic moments that they’re an actual pleasure to sit down again and witness. It’s as should you’re sitting across the desk together with your mates, catching up on the weird escapade one among you bought as much as.
However that’s what makes God of Warfare Ragnarok so particular, the way in which the sport is proven from a ‘one-cut-camera’ angle for its entirety makes for an excellent modern, cinematic expertise that basically drags you into the expertise and calls for your consideration.
Detailed Ending Blows

As you’ll quickly come to be taught, attempting to get a screenshot of Kratos’ ending blows that basically do them justice is definitely fairly difficult. The God of Warfare slices and dices his enemies with such swift effectivity that they’re tough to seize in a nonetheless picture.
However subsequent time you press in that proper analog stick, simply take a second to understand all of the gory element that Santa Monica Studios has managed to pack into these. A private favourite sees Kratos actually tearing a creature in half from its mouth.
No matter what ending transfer you’re watching, although, you’ll discover a lethal degree of precision in all of Kratos’ strikes. There’s no clumsy, tech-fueled misplacement of animations. The hit lands on the purpose of influence, and the animation performs out precisely. It’s good to see that Sony Santa Monica was simply as intent on packing God of Warfare Ragnarok with loads of gory particulars because it was the calm moments of magnificence that may be noticed all through the 9 Realms. I imply, this is a God of Warfare recreation, in spite of everything.