Half platformer, half RPG, half hack ‘n’ slash, half cooking simulator… Dungeon Munchies tries to set itself other than its contenders by throwing many issues into the sport. However, sadly, very similar to a soup, tossing in additional components doesn’t at all times make for an incredible expertise. Dungeon Munchies has its moments, however total, the sport feels undercooked.
Sure, I threw a whole lot of meals puns into that introduction. Nonetheless, it feels applicable, contemplating Dungeon Munchies’s fundamental gimmick is cooking meals and utilizing the meals to offer your character talents. You play as a zombie introduced again to life by Simmer, a necromancer spirit that has taken up cooking and elevating the lifeless. As you’ll be able to think about, the story is quirky, and I laughed a couple of instances on the puns and jokes made all through the sport.
As a substitute of leveling your character like in a standard RPG, you prepare dinner meals, using the components you get from the enemies you kill. When you full the dish, you’ll be able to equip it. Every meal offers you completely different talents, and your character can equip as much as seven entrées. Calling this title a cooking simulator, although, is beneficiant. All through the sport, you’ll discover cooking stations that may can help you take the objects you discover and mix them to make completely different meals. Sadly, there’s no experimentation allowed; you’ve gotten a cookbook displaying the recipes and components wanted to make the dish. It’s a disgrace as a result of there might be extra depth to the cooking facet of the sport; as an alternative, it feels lackluster.
Moreover cooking, you additionally craft weapons. Weapon crafting is analogous, combining components you discover from enemy drops and making new weapons. However, once more, the system railroads you into creating weapons primarily based on particular objects you’ve gotten; you’ll be able to’t be artistic and take a look at combining random issues.
All of the criticism above might be forgiven if it weren’t for the off-putting fight. You may wield two completely different objects. To hit enemies, you’ll use the best analog follow intention your weapon after which the A button to do harm. This appears like a carryover from the PC port and doesn’t work nicely on consoles. The melee weapons work okay, as you’ll be able to mash the buttons. Nevertheless, ranged objects are more difficult as a result of it’s important to goal the opponent with the best stick. Typically, the focusing on doesn’t appear to work as meant, and my assaults didn’t at all times hit. I ended up sticking with swords and axes as an alternative.
Additionally underbaked is the extent design. All ranges have the identical appear and feel to them. This space of gameplay may have spent extra time within the oven. The one distinctive facet is the enemy design. And the bosses are additionally well-created. It’s too dangerous as a result of you’ll be able to inform a whole lot of time when designing the baddies, however nothing is memorable with out better-designed ranges.
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